Work from 8 years ago (12/17/2017)
My first ever Unity Game made in 2017 demonstrates scanning methods and movements which can be used in video games and other digital media.
Scanning is especially important for people who are physiologically not able to interact with modern technology as they have limited input methods. Scanning helps these people my implementing techniques to control computers with only a limited number of switches (1-5). This game is playable with only one switch.
The possible scanning methods to make the marker jump from one card to the next are Autoscan, Userscan and Stepscan. In addition, the speed in which the marker moves and how long it remains on a card can be specified. Depending on the method, these times have a different meaning.
The implemented scanning movements are Linear Selection and Row Selection. Linear Selection is a simple pattern that selects object by object. Row Selection first selects the row and then iterates over all objects in this row.
OneMemory can be downloaded as a Windows, Linux and macOS executable with the Unity source below.